Ray Tracer
A downloadable tool for Windows
GPU Path Tracer in C++ and OpenGL
A GPU-accelerated, physically-based path tracer built with C++ and OpenGL - from scratch.
This was a project I made over two weeks. I've always thought ray tracers look cool and wanted to try creating one from scratch.
Made as a submission to The Bay, an online, project-based, summer coding event by Hack Club.
I was gonna make a devlog straight away, but HackClub said they'd waiver the event requirements if you get all 4 projects shipped by Sunday 29th.
| Status | Released |
| Category | Tool |
| Platforms | Windows |
| Author | Brooklyn Dev |
| Tags | 3D, ray-tracing |
| Code license | MIT License |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | GitHub |
Download
Install instructions
1. Extract the archive to your desired location
2. Run the executable
Or alternatively install on Github






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