A downloadable tool for Windows

GPU Path Tracer in C++ and OpenGL
A GPU-accelerated, physically-based path tracer built with C++ and OpenGL - from scratch.

This was a project I made over two weeks. I've always thought ray tracers look cool and wanted to try creating one from scratch.

Made as a submission to The Bay, an online, project-based, summer coding event by Hack Club.

I was gonna make a devlog straight away, but HackClub said they'd waiver the event requirements if you get all 4 projects shipped by Sunday 29th.

Published 2 days ago
StatusReleased
CategoryTool
PlatformsWindows
AuthorBrooklyn Dev
Tags3D, ray-tracing
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksGitHub

Download

Download
ray-tracing-v1.0.0-windows-x64.zip 93 MB
Download
source-ray-tracing-v1.0.0.zip 8.2 MB

Install instructions

1. Extract the archive to your desired location
2. Run the executable

Or alternatively install on Github

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