Dungeon Defence (GMTK 2023)
A downloadable game for Windows
Made in 48h for the GMTK Game Jam 2023: https://itch.io/jam/gmtk-2023
I did not have time to finish and polish everything. I originally created a procedural-generating dungeon, however I found it diffcult and time-consuming to implement ai pathfinding navigation.
Dungeon Defence is a 2D Tower-Defense game set in the depths of your dungeon. Defend your treasure and ward off pesky "heroes".
How To Play:
MIDDLE CLICK + DRAG to pan the camera around the scene. MOUSEWHEEL UP/DOWN to zoom in or out of the scene.
LEFT CLICK on a minion (left) or trap (right) to select and enable building mode. In building mode you can:
- LEFT CLICK to place a selected minion or trap.
- RIGHT CLICK to sell a trap for 50%
The are 3 types of minions:
- Melee - Advances towards heroes to deal close-range damage.
- Ranged - Advances towards heroes to deal long-range damage, however they will retreat if an opponent gets too near.
- Defender - Will stay static and unmoving, dealing no damage. Has lots of health to tank attacks from the frontlines, providing cover to ranged allies.
Each wave brings more and stronger heroes, so place minions and traps strategically to prevent the heroes from taking your treasure.
Issues to note:
Cursor can sometimes disappear during the game end screen. Projectiles shoot too fast because i forgot to use fixedDeltaTime. Balancing: game may be too easy and there is not a lot of content.
Status | Prototype |
Platforms | Windows |
Author | Brooklyn Dev |
Genre | Strategy, Action |
Made with | LMMS, Unity, Piskel |
Tags | 2D, Pixel Art, Short, Tower Defense, Unity, wave-based |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Download
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Comments
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sometimes the wave doesnt start.... and ikd if the chest is supose to die with one hit.... but over all cool game